Cosmic Space Bros.
Three whole new levels.
Level 1 makes use of hidden platforms (the player passes behind metal walls) and acid pools with flying enemies, with a small secret accessible through a double jump to an extra life pickup.
Level 2 changes the progression to vertical, with a new challenge on each floor and another extra life if the player makes their way through double jumps from the super long acid pool to get to the red key.
Level 3 is a Boss battle, where the player needs to find a way to damage exploring the arena. If the player is aware of their surroundings, they would see that there is a hidden path.
The game uses variants of the regular enemies with increasing speed, health, and damage. Pickup positions transmit messages to communicate to the player paths and hints to explore the levels.
The difficulty is designed to learn from the environment, presenting elements like hidden passages, platforms, double jumps, and optional extra challenges for the player.
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Created by
Mauricio Andrade
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | guzmandrade |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Space |
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